Jan. 4th, 2019

cyphomandra: fractured brooding landscape (Default)
As per request! I have now done six, so obviously I like them, and I am eyeing up a few more new ones at the moment.

So. An escape room is basically that: you’re shut into a room, and you have to work out how to get out within a set time. All the escape rooms I’ve done also have some sort of story arc to them, whether that’s finding something or escaping from someone, and the puzzles tend to be themed around that. Puzzles include finding/solving codes & riddles, opening locks (combination or key), collecting objects, putting things in sequence, triggering doors etc; most of the rooms have had more than one room. Some use digital media or audio messages, or other tricks like UV light or magnets. They are designed for groups, usually around four people - Escape Mate had a minimum of two, the lowest, and we had seven people at Break and Escape. All have some option for clues (usually limited to 3) and communication with the supervising staff. I haven’t (yet!) done any with actors.

Escapade, The Tavern. Locked in a mystical tavern from times long past, you’re on a quest to save the city. )

Escape Mate, The Lab (stop a deadly bio-weapon being developed and save the world!) and The Temple (the Death Gods are awakening and plan to bring about the end of days unless they can be stopped! )

Rotofobia, One Hell of A Kitchen. Fancy restaurant…kitchen… dinner… great food …what could possibly go wrong?! When you regain your consciousness last thing you remember was taking a bite of a sausage from your main course… then all black…you look around and it doesn’t look promising…and it`s freezing…you have 60 minutes to change your fate! )

Break and Escape, Evil Hospital. Ailey’s father was a doctor in a psychiatric hospital. One day the hospital was shut down by the government and her father has been missing ever since. Her father’s disappearance has always weighed on Ailey’s mind. She knew that she had to unmask the truth! )

Escape Masters – Zombie Apocalypse. The world has been invaded by zombies and you and your team are amongst the few survivors, but not for long. You’ve heard rumors of a mad scientist that may have found an antidote to protect humans against the zombies. Desperate to save your lives, you decide to break into his house in the hopes of finding the antidote. )

So. What do I like? An immersive setting and a story arc, as well as interesting and challenging puzzles; not all codes/keys, but I don’t mind if some of them are, and I do like some puzzles to be physical, as well as having hidden spaces/other rooms revealed. Hints are handy but I want them limited and, actually, what I’d really like in some cases would be an idea of how far I was through the puzzle so I can decide if I need a hint or if I have enough time to keep going. I like the puzzles to have some thematic element, and I do like puzzles where you go back to them later, or where the answer isn’t necessarily in the same space. And I do quite like horror in this setting, although it's not compulsory.

Profile

cyphomandra: fractured brooding landscape (Default)
cyphomandra

August 2025

S M T W T F S
     12
345 6789
101112 13141516
171819 20212223
24252627282930
31      

Most Popular Tags

Page Summary

Style Credit

Expand Cut Tags

No cut tags
Page generated Aug. 24th, 2025 04:07 pm
Powered by Dreamwidth Studios